Bombastic PS2 Review Washington DC

Puzzle games aren't exactly the most remembered games except for classics such as Tetris.

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Puzzle games aren't exactly the most remembered games except for classics such as Tetris. In the new generation of consoles gamers are looking for ways to immerse themselves into a game more and more which is why a puzzle game in most cases is going to struggle. Sony Japan created Bombastic, a puzzle game which on the surface may seem quite a silly concept, rolling dice and exploding them, but it makes for a fairly decent game that any fan of the puzzle genre will probably want to check out.

Bombastic is primarily a single player game and offers many game modes to prospective players, but they are all variations on the main aim of the game itself. Bombastic is played with numerous dice. You control either Aqui-Chan, Verde, Momo, Rossi or Azul (each time one is defeated in the quest mode, the next character becomes controllable) who stand upon the top of the dice. From there you have to move the dice into a position which will make them explode, making sure you get off the exploding dice before they self destruct in an explosion giving you points and moving you closer to the next level. To get the dice to ignite, you have to link the face number of dice together. So to get six different dice ignited, you must have six dice in a row with the face number of six.

There is numerous reasons you do this, firstly is to gain points but in the quest mode which will be explained further on, you also encounter enemies trying to stop you reaching your goal. Chain reactions also occur so you have to be careful as to where your character is standing when the explosions occur. That is pretty much the game itself. The different modes of the game expand on this concept.

One other mode of the game tasks the players with gaining as many points as they can before succumbing to an exploding dice. The main mode of the game is the Quest mode and this is where a storyline is played out and actual goals have to be completed. The storyline is divided into five different worlds, each of which is unlocked when the previous one is completed. At the end of each world you will encounter a boss fight before being able to move on, and this is where most of the challenge will come from. The previous sections of the current world do offer a challenge but the only task really in this area is to get the dice to line up to destroy enemies. Sometimes this isn't even required, the only reason you destroy the enemies in the quest mode is so you can progress. So it may be possible at times to just move forward without blowing any dice up. In the boss fight sections however, exploding dice is the only weapon you are given and the focus is much more on survival.


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