Brothers in Arms Xbox Review Dayton OH

With what seems to be every major publisher jumping on the World War II bandwagon it was about time Ubisoft jumped on, and jumped on they have.

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With what seems to be every major publisher jumping on the World War II bandwagon it was about time Ubisoft jumped on, and jumped on they have. However to Ubisoft's credit it appears they waited until a unique and brand new concept was presented to them before taking the plunge and this appears to have paid off. Gearbox, fresh from creating Half-Life expansions, for their first game decided to make the most realistic WW 2 game ever. Not realistic in terms of weaponry or difficulty, but the fact that is a true story, retold by the soldiers who were there. Brothers in Arms is a game that will go down as one of the most defining World War II titles ever.

The biggest thing about this game and no doubt what makes it such a quality title is the storyline. There is a whole lot of difference when you know every single thing that you do in this game, was done by the soldiers in the real war, it brings out some of the best story telling the WW 2 style has seen thus far and some of the most heart wrenching moments. From the intro, Gearbox was definitely wanting an emotional gaming experience. While the game does not feature D-Day it is centrally revolved around it, and considering it was one of the turning points of the war, it is not surprising. The interesting part about this game is that you get the back story about what the other guys did while Omaha was raided.

Brothers in Arms is a first person shooter with a few unique differences. You play as Seargent Matt Baker and lead your team through a number of missions hoping to get them home to their wives, children and relatives. Your team is your lifeblood, without them you'd have a very tough time of it. In a way the game plays a bit like Full Spectrum Warrior except for the fact you carry the tasks out yourselves rather than watch the soldiers go about their business. This gives you more direct control over the outcome of a battle and you can change orders on the fly giving more control. While most of the game you are only up against small pockets of resistance, the goals you have to complete are different in each mission such as clearing a town, destroying anti aircraft guns and generally other things you've probably seen in other war games.

Where this game differs to other games is the experience and feeling of the game. Rather than coming across as one man winning a war, you really feel like you're doing small tasks that contribute to an overall goal of reclaiming Europe. This is what makes it such an enthralling game. The men show raw emotion in their face and both the Allies and Axis act in a way you would expect if you were being shot at continuously. Pure fear is displayed and your men are loyal to you. If you send them on assault to a missile bunker they will do it, but not survive. The game changes even more once you gain control of a tank in your squadron further into the game because while you may be able to take infantry out more readily, you have to guard your men against tanks and of course anti-tank weapons.


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