Programming in C++ Los Angeles CA

As the name C++ implies, in many ways the language is just a “better C.” There is one major point that this view overlooks. Unlike C, C++ is an object-oriented language.


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2. Programming In C++

) character followed by the class name is a destructor. It is automatically called when the object is destroyed. The sample program that follows makes use of the class declared in the previous example. This example shows the creation of a stack-based AirlineTicket object as well as a heap-based object. // AirlineTicketTest.cpp #include #include “AirlineTicket.h” using namespace std; int main(int argc, char** argv) { AirlineTicket myTicket; // Stack-based AirlineTicket myTicket.setPassengerName(“Sherman T. Socketwrench”); myTicket.setNumberOfMiles(700); int cost = myTicket.calculatePriceInDollars(); cout << “This ticket will cost $” << cost << endl; AirlineTicket* myTicket2; // Heap-based AirlineTicket myTicket2 = new AirlineTicket(); // Allocate a new object myTicket2->setPassengerName(“Laudimore M. Hallidue”); myTicket2->setNumberOfMiles(2000); myTicket2->setHasEliteSuperRewardsStatus(true); int cost2 = myTicket2->calculatePriceInDollars(); cout << “This other ticket will cost $” << cost2 << endl; delete myTicket2; return 0; } The definitions of the AirlineTicket class methods are shown below. // AirlineTicket.cpp #include #include “AirlineTicket.h” using namespace std; AirlineTicket::AirlineTicket() { // Initialize data members fHasEliteSuperRewardsStatus = false; mPassengerName = “Unknown Passenger”; mNumberOfMiles = 0; } AirlineTicket::

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3. Programming In C++

) character followed by the class name is a destructor. It is automatically called when the object is destroyed. The sample program that follows makes use of the class declared in the previous example. This example shows the creation of a stack-based AirlineTicket object as well as a heap-based object. // AirlineTicketTest.cpp #include #include “AirlineTicket.h” using namespace std; int main(int argc, char** argv) { AirlineTicket myTicket; // Stack-based AirlineTicket myTicket.setPassengerName(“Sherman T. Socketwrench”); myTicket.setNumberOfMiles(700); int cost = myTicket.calculatePriceInDollars(); cout << “This ticket will cost $” << cost << endl; AirlineTicket* myTicket2; // Heap-based AirlineTicket myTicket2 = new AirlineTicket(); // Allocate a new object myTicket2->setPassengerName(“Laudimore M. Hallidue”); myTicket2->setNumberOfMiles(2000); myTicket2->setHasEliteSuperRewardsStatus(true); int cost2 = myTicket2->calculatePriceInDollars(); cout << “This other ticket will cost $” << cost2 << endl; delete myTicket2; return 0; } The definitions of the AirlineTicket class methods are shown below. // AirlineTicket.cpp #include #include “AirlineTicket.h” using namespace std; AirlineTicket::AirlineTicket() { // Initialize data members fHasEliteSuperRewardsStatus = false; mPassengerName = “Unknown Passenger”; mNumberOfMiles = 0; } AirlineTicket::

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4. Programming In C++

) character followed by the class name is a destructor. It is automatically called when the object is destroyed. The sample program that follows makes use of the class declared in the previous example. This example shows the creation of a stack-based AirlineTicket object as well as a heap-based object. // AirlineTicketTest.cpp #include #include “AirlineTicket.h” using namespace std; int main(int argc, char** argv) { AirlineTicket myTicket; // Stack-based AirlineTicket myTicket.setPassengerName(“Sherman T. Socketwrench”); myTicket.setNumberOfMiles(700); int cost = myTicket.calculatePriceInDollars(); cout << “This ticket will cost $” << cost << endl; AirlineTicket* myTicket2; // Heap-based AirlineTicket myTicket2 = new AirlineTicket(); // Allocate a new object myTicket2->setPassengerName(“Laudimore M. Hallidue”); myTicket2->setNumberOfMiles(2000); myTicket2->setHasEliteSuperRewardsStatus(true); int cost2 = myTicket2->calculatePriceInDollars(); cout << “This other ticket will cost $” << cost2 << endl; delete myTicket2; return 0; } The definitions of the AirlineTicket class methods are shown below. // AirlineTicket.cpp #include #include “AirlineTicket.h” using namespace std; AirlineTicket::AirlineTicket() { // Initialize data members fHasEliteSuperRewardsStatus = false; mPassengerName = “Unknown Passenger”; mNumberOfMiles = 0; } AirlineTicket::

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